![]() Fixed problems with Ruby Crack and Five Odd Honors hands.Fixed scoring problem in Western and Chinese games.Made scoring box hideable so user can see table at end of game.Fixed handling of tile removals during shuffles in Dynasty.Fixed a problem when changing tile sets in Dynasty.Fixed right-clicking of certain tiles in Prehistoric and Fantasy sets.Fixed a problem involving custom tile sets and Rules & Strategies.Fixed a problem with saving and loading games.Improved handling of tie games in Dynasty.Fixed scoring problem in Western Mah-Jongg.(Now you can speed up online play or take your time offline!) Added ability to chat during online gameplay.(Not mentioned: it increases the Mac version's minimum/preferred RAM allocations by 4640 KB and 9640 KB, respectively.) The v1.2 patch (6 August 1998) was announced with this list of changes. According to their producer, Tom Sloper, "Activision never approved the budget or time to support Mac online play." The Dynasty games did not support online multiplayer under Mac OS. (This is a really LARGE number of strings which Activision will have to supply) This message precedes one block of context-sensitive help strings in ucontext.txt.ĪDDED THESE (NOT SURE ABOUT THE PLACE OR FILE NAMES):Īnother warning accompanies the list of every tile in the game. The Mac version doesn't store its menus as resources, but a set of stub resources does exist: 4.4 Multi-Player (Online) Modes (Windows 95 Only). ![]()
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